Flying Saucer Floating Bug

2 replies [Last post]
anima
anima's picture
User offline. Last seen 13 years 18 weeks ago. Offline
Joined: 2009-09-22
Posts: 15

I noticed that once you initiate the flying saucer and not hitting any direction. The saucer will just float mid air without consuming fuel. Also, if you maintain a zero gravity no velocity balance while flying and reinitiate a new flying saucer it will also float. You could use weapons while floating. If your turn finishes, the direction where the hog is heading will resume.

Here is the demo: http://www.hedgewars.org/node/1836

We don't need a reason to help people ~ Zidane

nemo
nemo's picture
User offline. Last seen 3 weeks 22 hours ago. Offline
Joined: 2009-01-28
Posts: 1861

Not reallly a bug.
I deliberately setup the hover that way (using hog's upward velocity).
I guess you could argue I should use some other value to determine when to trigger hover, such as checking for touching the ground on initiating the saucer, but didn't seem a big deal.
If bugs people, can switch it though.

As for using weapons while hovering, that is definitely deliberate and known. Not sure why you feel it is necessary to prevent that.

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

anima
anima's picture
User offline. Last seen 13 years 18 weeks ago. Offline
Joined: 2009-09-22
Posts: 15

I see if it was intended. But why not make hovering consume fuel at a low rate? but then I am being too realistic. xD

We don't need a reason to help people ~ Zidane

User login

Copyright © 2004-2024 Hedgewars Project. All rights reserved. [ contact ]