new mod, suggestions please, x-crazy

3 replies [Last post]
StinkyTACO
User offline. Last seen 8 years 24 weeks ago. Offline
Joined: 2010-12-23
Posts: 8

Hello,

this is my first post here.

I run HHW on both windows 7 and Ubuntu, as a server.

I am doing a new weapons mod to promote fast game play, so you are not stuck on the same map for 45 minutes, while people swing around like Tarzan.

I have basically started with the crazy mod, then removed the annoying bits that let people take 60 (90?) second turns. I give 2 - 30 second additions, but that is it.

I have also made there only 2 ropes available.

no 1.5 hit addition.

No portal gun either.

no vampire , and no invulnerability, or suicide piano.

There is only 1 UFO as well, to prevent people from flying around knocking people off the map. i left 1 just in-case someone is stuck.

All of the above can be picked up though from ammo boxes..

The servers are usually populated, but I want them to be the best that they can be.

Could you kind folks please list other annoyances, and time wasters?
Or reasons I should re-add things?

Thank you for reading this.

sincerly,
Stinky Smile

StinkyTACO
User offline. Last seen 8 years 24 weeks ago. Offline
Joined: 2010-12-23
Posts: 8

wow!

We can not choose anymore. X-crazy is dead now....

Why did you make so we can not add or remove things?

I am going to make the servers into worms reloaded now.

nemo
nemo's picture
User offline. Last seen 5 hours 37 min ago. Offline
Joined: 2009-01-28
Posts: 1861

I don't understand what you mean.
Are you saying you are having problems creating an ammo scheme?

Did you perhaps not hit save?

--
Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

StinkyTACO
User offline. Last seen 8 years 24 weeks ago. Offline
Joined: 2010-12-23
Posts: 8

sorry,
I forgot to hit new.
I assumed the lock Icon meant we can not change.

X-crazy is alive and well now....

sorry for freaking out.

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