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HogDiving
User offline. Last seen 10 years 2 weeks ago. Offline
Joined: 2014-02-19
Posts: 2

Hi there. I am currently working on some additions to the game, along with some other people from a class.

Specifically, we are currently thinking about:
*the Avocadzooka (A bazooka shooting avocados, potentially able to jump multiple times)

*Another weapon which would change how much damage each player deals randomly

*Changing the icon size of the weapon menus through the options menu

*A free range mode that is unlocked after completing all the campaign missions (We were also thinking about the hedgehogs being able to double/triple-jump or some kind of additional movement for this mode)

Thank you for reading this and we anxiously await your feedback.

Star and Moon
Star and Moon's picture
User offline. Last seen 2 weeks 21 hours ago. Offline
Joined: 2010-04-03
Posts: 718

HogDiving allegedly wrote:

*A free range mode that is unlocked after completing all the campaign missions (We were also thinking about the hedgehogs being able to double/triple-jump or some kind of additional movement for this mode)

I don't think that there should be any unlockables in this game, but I like the mode idea itself.

HogDiving allegedly wrote:

Specifically, we are currently thinking about:
*the Avocadzooka (A bazooka shooting avocados, potentially able to jump multiple times)

I can't see the difference between this and a grenade. Elaborate?

oranebeast
User offline. Last seen 9 years 38 weeks ago. Offline
Joined: 2013-06-10
Posts: 104

I think he means a Mortar style gun, with one bounce, I don't quite know, But;

- Mortars need a power control.

Thats all

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HogDiving
User offline. Last seen 10 years 2 weeks ago. Offline
Joined: 2014-02-19
Posts: 2

oranebeast allegedly wrote:

I think he means a Mortar style gun, with one bounce, I don't quite know, But;

- Mortars need a power control.

Thats all

Yep, that's what we would like to see.

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