Looks like the 0.9.23 is getting closer, so I'd like to request one more change before the release: change to Air Mines. Right now, they are the most annoying and cancerous thing ever existed in this game. I absolutely loathe them, and round with at least one of them, is usually a bad round for me.
So, what is making them so bad? Their freaking persistence in chasing you. If you get just a little too close to one, it will follow you, like, FOREVER. Whenever this happens, you know you are screwed and this turn will be wasted.
So, how would I fix it? Most important: make the mines chase the CLOSEST Hedgehog. It's absolutely stupid when you are followed by mine and get close to enemy. Then you distance yourself from enemy, but guest what, the mine will ignore your enemy and keep chasing you like obsessed pervert. Even if it could just stop by the enemy, because it flew JUST BY him, with you being far away right now.
Second, there isn't always an enemy you can give your "loyal friend" to. In that case, the mine should stop following you at certain distance. Even if it's like this now, the distance is just too long. These bastards follow you across the map, until your demise.
And that's it. I don't know the inner workings (code) of the Air Mines, so someone could take care and fix them. Thanks.
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