Hedgewars 0.9.25-RC1

It's that time of the year again! The next Hedgewars release is in the works. Smile

Release Candidate 1 for version 0.9.25 is here!
This is not the official 0.9.25 release yet, just a preview version for testing, especially if the Windows build works OK. Please give feedback!

The next version is mostly bugfixes (a LOT of bugfixes!), but has a few new features as well, including a bit of overhaul of existing game styles, more taunts, and a couple of other things.

Read the preliminary changelog here! It's pretty long.

For Windows users
Download 0.9.25 Release Candidate 1: Hedgewars-0.9.25-RC1.zip

GNU/Linux users:
As always, see Building on GNU/Linux, which should still apply. But it is strongly recommended to run:

cd ~/hg/hedgewars/trunk;hg pull -u;hg up efa901b04bad;cmake .;make install

To make sure you are in sync with the Windows version.


Annoyed

Ha! That's why we do RCs. Wink Smiley

I just re-uploaded a new version (no name change). Please try again.

Fixed (for me)!

hit the airmine: great feature!
nice new taunts and sounds.

- Just got an Exit code 217 while playing mutant, cannot rejoin the other player who was still ingame.
- We got air attack in cavern maps
- There is a step when using blowtorch or pickhammer through the border (wrapworld)

This RC's looking good.

* Fix hog being unable to walk after using sniper rifle without firing both shots
* Fix sine gun dealing damage to attacker if shooting up
* Fix crash when 2 or more controllers were connected

Many thanks for these bug fixes! Haven't noticed any new ones either. ;p

Great job!

jimithebear allegedly wrote:
* Fix hog being unable to walk after using sniper rifle without firing both shots
So uh, either I did something wrong or this fix doesn't work.

KoBeWi allegedly wrote:

So uh, either I did something wrong or this fix doesn't work.

This bug prevented you from walking on your next turn if you only took one shot?

Could you build the macOS version, please?
I only have a macbook, and it is useful for test the macOS version.

Quote:
* Fix hog being unable to walk after using sniper rifle without firing both shots

I probably need to explain this better. This is a bug in 0.9.24 and can be triggered like this:
- Shoot with sniper rifle once
- Get hurt or run out of time (before you can fire your 2nd shot)
- The next time this hog has its turn, it cannot walk, until it correctly fires a sniper rifle

It's rare, but when it happens, it's bad. But it's fixed.

Quote:

- Just got an Exit code 217 while playing mutant, cannot rejoin the other player who was still ingame.

Sadly, this never happened to me. Whenever a crash like this appears, we need your log files (game0.log in Logs/ in your user directory).

Quote:
- We got air attack in cavern maps

Was this in Highlander?

I have looked into the styles and I found that Highlander does not account for cavern maps at all. I have just fixed that. Thanks for the report! Wow, what a bug, it seems this bug must be very old and has gone unnoticed for a very long time!

If you found this bug in another style, please let me know!

Quote:
There is a step when using blowtorch or pickhammer through the border (wrapworld)

Yes. The wrap border still has a few bugs. Many of which have been fixed, but there are still many small things to go.

I believe bugs of this kind you just mentioned might require a major rewrite.

Wuzzy allegedly wrote:

Was this in Highlander?

Yes it was.

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