Tornado

eh! again.

hmmmm.......
Might have to change my script a little again Wink Smiley

if GetHealth(player) > 500 then
SetEffect(enemy, heResurrectable, false)
end

??? what this? not funny :/

you have to get a health crate(or get a vampirism and do alot of damage) before the enemy will not resurrect when killed

Was there a problem?

Problem:

HealthCaseProb = 1

I waited a long time, but ...

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