eh! again.
doomy
hmmmm....... Might have to change my script a little again
m110h
if GetHealth(player) > 500 then SetEffect(enemy, heResurrectable, false) end
??? what this? not funny :/
you have to get a health crate(or get a vampirism and do alot of damage) before the enemy will not resurrect when killed
Was there a problem?
Problem:
HealthCaseProb = 1
I waited a long time, but ...
doomy
hmmmm.......
Might have to change my script a little again
m110h
if GetHealth(player) > 500 then
SetEffect(enemy, heResurrectable, false)
end
??? what this? not funny :/
doomy
you have to get a health crate(or get a vampirism and do alot of damage) before the enemy will not resurrect when killed
Was there a problem?
m110h
Problem:
HealthCaseProb = 1
I waited a long time, but ...