Superweapon for each Team

3 replies [Last post]
Marvin
User offline. Last seen 13 years 25 weeks ago. Offline
Joined: 2008-12-30
Posts: 54

I would like to have a Superweapon which you can choose for your team. You could for example choose between: Hellish handgranade, melonebomb, ballgun, mines-airstrike & RC plane.

Your chosen weapon is delayed for a few turns (according to the strength of the weapon). This way each player has an explosive surprise in the match. Wink Smiley

Maybe also the option to turn these Team-superweapon off by the ammo sheme. So you can still set very limited ammo shemes.

DrDickens
DrDickens's picture
User offline. Last seen 12 years 6 weeks ago. Offline
Joined: 2008-08-28
Posts: 316

Sounds good to me.

БЫСТРО БЛДЖАД! Полицейский, что это необходимо для Вас, блджа, падает отсюда блджад!

Josh
Josh's picture
User offline. Last seen 14 years 40 weeks ago. Offline
Joined: 2008-11-09
Posts: 430

Agreed. Could be somewhat entertaining.

rbaleksandar
rbaleksandar's picture
User offline. Last seen 9 years 33 weeks ago. Offline
Joined: 2009-01-09
Posts: 685

Good idea, but how many super weapons do we have now? Water melon, ballgun, hellish hand-grenade...And that's all. RC Plane isn't a super weapon. It doesn't do 1/3-1/4 of the damage that the other super weapons do. And since a game can have up to 5 teams, this option will have to wait on my opinion, because 5 teams -> 5 super weapons (we don't want repetitions do we?).

About the second:

Quote:
Maybe also the option to turn these Team-superweapon off by the ammo sheme. So you can still set very limited ammo shemes.

Totally agree.

HTML = How To Meet the Ladies

Here is my Unofficial Manual for HW. Hope you like it. Wink Smiley Still working on it. Don't worry. Will get it finished...Sometime in the future. Big Grin

User login

Copyright © 2004-2024 Hedgewars Project. All rights reserved. [ contact ]