Girder Ideas

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Tim da Man
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I was thinking that there should be a girder which act like solid terrain which can only be destroyed by deagle, sniper, drill, etc. It should probably be very limited because of its great power. What do you think?

Smaxx
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I'd say "no": It might be too powerful used in offense or defense. You could "nail down" your enemy without any chance for him to escape. But don't know what others think. Smile

Palewolf
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Random idea: what if we add a "damage" field to land, so it can take more than one shot befone it's destroyed?

In this particular case, girders could be made to hold on at least one regular bazooka shot. Or a special, sturdier, girder utility could be added.

Tim da Man
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Smaxx allegedly wrote:

I'd say "no": It might be too powerful used in offense or defense. You could "nail down" your enemy without any chance for him to escape. But don't know what others think. Smile

well, the idea is to limit the girders so you have at most, two
this way the hog isn't blocked, he could still dig his way out of the destructible terrain... or maybe it can only be used in a combo with teleports Wink Smiley

Tim da Man
User offline. Last seen 3 years 28 weeks ago. Offline
Joined: 2010-07-03
Posts: 50

Palewolf allegedly wrote:

Random idea: what if we add a "damage" field to land, so it can take more than one shot befone it's destroyed?

In this particular case, girders could be made to hold on at least one regular bazooka shot. Or a special, sturdier, girder utility could be added.


this sounds interesting Big Grin

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