some weapons taken in crates not available

2 replies [Last post]
User offline. Last seen 1 year 29 weeks ago. Offline
Joined: 2010-06-26
Posts: 15


I made an rcplanes mode with the following settings:

* weapon set: infinite rcplanes, 2 blowtorches, 2 ropes, 2 pickhammers, 2 parachutes, 1 switch hedg
* probabilites: 1 each, 0 for rcplane
* ammo in boxes: 1 each
* delay: 0 each.

It works fine except that some weapon taken in boxes (ballgun for instance) are not available. I suspect all weapons in the rcplane row (f5).

Paranoia's picture
User offline. Last seen 6 years 29 weeks ago. Offline
Joined: 2010-08-04
Posts: 1

Reproducible here. To clarify, after picking up a ballgun, it doesn't appears in your weapon list.

nemo's picture
User offline. Last seen 3 hours 14 min ago. Offline
Joined: 2009-01-28
Posts: 1484

Known bug. Basically an issue w/ how current code keeps track of weapons by slot index.
Isn't fixed in .14 but is definitely on the list.

Is partially related to the bug with using alt weapons in flying saucer if you are on your last saucer and you have a birdy. Or using alt if on last parachute. That one *is* fixed, but could be fixed better IMO

Oh, what the heck. 1PLXzL1CBUD1kdEWqMrwNUfGrGiirV1WpH <= tip a hedgewars dev

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