Content Creations

Sudden Death theme colors

I just wanted to ask some questions about the theme configuration and related stuff:

  1. I know that sd-water-top and sd-water-bottom (for example) changes the water color in sudden death. But no matter what values I enter, the very top of the water (the waves) always have the default purple color. How do I change this, too?
  2. How do I change change the sky (background) color in sudden death?
  3. How do I change the sudden death flakes?
  4. Are there any more configuration possibilities for Sudden Death I just don't know? Which ones?
  5. Where do I find a more accurate documentation for themes in general? The guides I know are:
  6. All these guides seem to be very incomplete or outdated for me, because I've seen some themes that contain stuff that appear in none of these guides. For example no guide
    even mentions files that have "@2x" in their name and lots other stuff where I can't find any documentation for that.

Share your game schemes and weapon schemes!

hey

sometimes you play an incredible mode online but its to hard/you don't know every detail of the weapons set etc...
sometimes you create a wonderfull set/scheme but don't know where and how to share it

now you can share your mod here !

all you need to do is :
describ your mod
describ the weapon set, and describ the sheme or :
copy the good lines from your schemes and weapons .ini files in your hedgewars folder
schemes ini look like :

Quote:
3\name=lunar mode
3\fortsmode=false
3\divteams=false
3\solidland=false
3\border=false
3\lowgrav=false
3\laser=false
3\invulnerability=false
3\resethealth=false
3\vampiric=false
3\karma=false
3\artillery=true
3\randomorder=true
3\king=false
3\placehog=false
3\sharedammo=false
3\disablegirders=true
3\disablelandobjects=true
3\aisurvival=false
3\infattack=false
3\resetweps=false
3\perhogammo=false
3\disablewind=false
3\morewind=false
3\tagteam=false
3\bottomborder=false
3\damagefactor=100
3\turntime=45
3\health=100
3\suddendeath=15
3\caseprobability=5
3\minestime=0
3\minesnum=80
3\minedudpct=0
3\explosives=0
3\healthprobability=35
3\healthcaseamount=25
3\waterrise=47
3\healthdecrease=5
3\ropepct=100
3\getawaytime=100

and weapons.ini look like

Quote:
lunar%20mode=90900090000000000001100000000000000000900000000000009000000000000000000000000000000000000000000000000000000000000000000000000205500000040007004000000000200000000000000001011000111111010101111110111001100111111001011110100100

you may need to say wich theme to use, and wich kind of map to play
some indication to have a good experience of your mod Wink Smiley

here i share with you the lunar mod ( i don't create it, nemo show it to me, all congratulation to him )

nemo allegedly wrote:
Lunar Lander - intended to be played on the small maze map with no objects or girders.
The mines are to punish careless flying and to encourage saucer knocks of hogs.

Camo Theme

I'm making a Camo theme; it's still in early stages, but I'd like to post screenshots here anyway:


Suggestions/Feedback are very welcome.

New map -need a help

I made a new map , and when I try to start a game ,I see an error :
Last two engine messages:
Reading objects info...
Bad data or cannor access file theme.cfg

.....does anyone can help me? Thanks

[Map] Strange Island

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