General discussion
how to throw a bomb on a rope??
huh...
i had this question cuz i saw others guys cound throw a bomb when he is hooked on the rope!!?
how to do this?? i can't find a manual to introduce this feature...
well... if the direction control of rope when in the air could be faster, it would be nicer~~
Some statistics about Hedgewars source code
Hi everybody,
To promote Hedgewars, I've registered the project on Ohloh website: https://www.ohloh.net/p/hedgewars
You can give a quote.
They provide some statistics about source code: https://www.ohloh.net/p/hedgewars/analyses/latest
Suggestion: It could be a good idea that the project leader of Hedgewars registers the project on: http://freshmeat.net/
2v2 Tournament Finals, Score Sheet
Tiyuri did some commenting on the two matches in the 2v2 finals which were played just now.
The setup was:
nemo (Cosa Nostra) & Magik_181 (szczury) - 2
vs.
schischa (it's teh movies) & norg (Penislords) - 0
... and here goes the log
:: FIRST MATCH
and here comes nemo!
losing control of the rope a little there
going for the double kill!
sacrificing his own hog for the greater good
Tyler will have to pull something special off to turn this match around
Bam! RC plane on the field
missed the pickup there
ouch!
possibly match equaliser there
time to test nemos roping skills
it looks like missing that crate with the RC plane may have cost green the match
Can Nemo wrap it up now?
Nemo building a bridge there as he's out of ropes
A TASTY CAKE ON THE FIELD
BOOM ITS OVER
:: SECOND MATCH
The red team will be looking to wrap up the tournament here
Red has the advantage with the first move
Which looks as if it's coming from Magik
Both teams are in reasonably good starting positions
Magik drops a hog with a dynamite, mine juggle
Some risky roping going on from the green team there
but he gets to his destination in the end
And a well placed firepunch drops one of nemo's hogs
lets see if Nemo can strike back now
Much more controlled Roping from Nemo
Crossing half of the map there
Reasonable damage from a dynamite + fall drops one of ... Penislords.. hogs, to 28 health
Penislords looking to get some damage on magik with dynamite here
and a well placed dynamite sends magik into the water
the greens are 3-2 up, but it looks as if magik is going to equalise here
and a static nade does the job
Tyler looks a little stuck in position here, the Red team will be looking to take advantage of that
Nemo drops a clusterbomb into a tight spot for maximum damage..
a good 85!
Penislords retorting with a nade, but Nemo's hog is well placed
and ouch!
How do you make your own weapons
Can you tell me how please. I havent found any files!
Aiming training
Hi there,
In this topic u can read about aiming system I have created. It’s quite simple to understand. You will probably find it easy and that’s the point. In fact there’s only one element of this system that can become a problem for some of you,…clicking^^.
Let’s start. Go to single player game options and choose the map “hedgewars” (it’s good for training). Then choose two of your teams. Don’t add CPU team, u don’t need it. Choose pro mode weapon and default game schema (It would be better for u to create your own game schema without boxes, with lots of time and immortality for hedgehogs). Start the game. Below you can see steps u should follow:
1. Choose mortar
2. Aim vertically in the sky
3. Hold left shift and click down arrow. Do it really fast and observe the aimer, it must barely move. Saying “barely” I mean really BARELY.
4. Shoot
The distance u’ll make with this shot should be very small. So small that your hedgehog will be scratched by shock wave of the explosion.
Take notice of the distance between your hedgehog (position before being “pushed” by the shock wave) and the point where missile (not cluster) hit. You have to be able to repeat this single click many times and really fast. Each one must be the same. To get your target u have to check how many clicks like that u need to reach it.
Too make it easier for u I’m adding a demo* of my training and some additional information, which u will probably modify for yourself.
I use resolution 1024(wide)*768(high), monitor 4:3 (some of u have 16:9- panoramic). For me there are 22 clicks to be made to hit through the whole visible screen (from the left down corner to the right one).
