Content Creations

Doodle Theme

I am not sure how to make themes myself, but if someone is willing to make one, I would love to see a doodle theme. I was thinking of having maybe a piece of lined paper in the background and having the terrain doodled out. Also, if this theme is made, then I am going to create a doodle shoppa map.

Please tell me what you think!
Thanks Big Grin

Hedgewars Mod : Modern Hogwars (download)

Check out my latest mod. Modern Hogwars 0.9 , changes the spirte and sound of the weapons. Check it out!!
Please leave a comment or i'll kill you

read weapon changes(not all from mod): http://sharetext.org/B8N8
download : http://www.mediafire.com/?jxyo52yzv0wdsxr

TVs map

New Version

Screenshots:

[i]Download

http://www.mediafire.com/?q5h134k2u8ggrj5

<3 <3 <3

Hello, I made this map.

I try to make it on hedgewars style, hope you like. About any suggestion tell me.

Screenshots:


Download:

http://www.mediafire.com/?px2nobm861kj9hd

Randy

[Mod] Balancing patch for Highlander 0.2

Some people say that it is not very interesting when hog gets all the possible weapons and kills enemies very easily. I've made this little patch to balance those situations: now stronger hog becomes, more difficult it gets for him to receive guns of killed enemy.

Players: download http://pipeliner.devio.us/hw/Highlander_0.3.lua and save as
~/.hedgewars/Data/Scripts/Multiplayer/Highlander_0.3.lua for *nix,
%USERPROFILE%\.hedgewars\Data\Scripts\Multiplayer\Highlander_0.3.lua for Win (did not test).

Developers:
Patch: http://sprunge.us/ShLI?diff (raw).
Modified version: http://sprunge.us/fOZU?lua (raw).
Also both at http://pipeliner.devio.us/hw/.

NEW SHOPPA - "Drill Shoppa" - Includes an interesting glitch / video.

~ Drill Shoppa ~

First of all, let me just say a few things. Please read through this entirely. Secondly, know that the video posted is unedited, and a very mediocre representation of this new Shoppa. In the future, I will make a video that highlights the more interesting tricks, and that is much more entertaining to watch.

About 7 months ago, when I played regularly, I discovered that the Drill weapon could be integrated into Shoppa. When I joined back a month ago, I decided to try and expand on what I had learned, and make something useful out of it.

The new Shoppa I have created, entitled "Drill Shoppa", uses an alternating weapon set of the rope and drill, with an unlimited amount of attacks so that one can use the drill as many times as possible without having to go to the next turn.

In basic terms, while flying in the air on an UPWARD incline, one switches to the drill and uses it, soas to get an extra "boost". This "boost" can be seen in the video.

Furthermore, the drill is also useful for buffering falls - the millisecond before hitting the ground, you can switch to the drill and use it very quickly to ensure a safe landing.

You may be asking , "why?", and there is a simple answer to this question. This new style of Shoppa is just more fun than regular Shoppa. The integration of this new tool allows for more innovative possibilities, such as the glitch I have discovered (which basically entails passing through the border of a bordered map), the "bounce" effect described above, buffering falls, and wall-stops (pulling out your drill while projecting toward a wall to stick to the wall).

In the video below, you will see me and a friend who I have just introduced the idea to. He is green, and I am purple. I apologize for the terrible quality and size of the video. It is a long video, but watch for such things as the "bounce" as well as the glitch.

It takes a while to get the hang of it, but it is actually really fun.

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