Idea for a new map: Fake boxes

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Castell
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Joined: 2010-09-11
Posts: 35

I have an idea for a interesting map: fake boxes. In a battle catch the box is really important (at least in shoppa mode). So it will be quite fun have a lot of boxes and only one real per turn. The problem is the question mark animation and the random positions of the fake boxes. Although can be done if per turn appears like 5 new boxes and 4 of them are fakes ones.

The scene can be a store or something like that.

Can somebody explain how to do this? I've been talking about it with Uncharted and Hedge641 and we dont know how to do it.

Cairo
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User offline. Last seen 1 year 31 weeks ago. Offline
Joined: 2010-07-06
Posts: 198

Sounds interesting.
You would have t odo it with the Lua scripting stuff.

Style is spelled style not stile.
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Castell
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User offline. Last seen 9 years 6 weeks ago. Offline
Joined: 2010-09-11
Posts: 35

Ok, but I dont know how to do that...

Where can I learn?

Cairo
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User offline. Last seen 1 year 31 weeks ago. Offline
Joined: 2010-07-06
Posts: 198

This is pretty good.
You can Google to find other ones if that doesn't suit your tastes.

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