[Script] Mine Shower V2

3 replies [Last post]
francot514
User offline. Last seen 1 year 21 weeks ago. Offline
Joined: 2015-03-20
Posts: 163

So i want to post this my firts script for the game as multiplayer gamemode. Mine Shower is a game mode where there are mines falling from sky each turn, your hedgegod need to move fast and take cover to avoid those.

-Bugs:
Mines could spawn between land, so do not use caves.

-Basics.

TurnTime = 40 secs
MinesNumber = 10
MinesTime = 3000
CrateFreq = 100

https://github.com/francot514/Hedgewars-Editor/blob/master/Scripts/MineShower.lua

Wuzzy
Wuzzy's picture
User offline. Last seen 4 days 15 hours ago. Offline
Joined: 2012-06-20
Posts: 1301

Well, I don't know.
Honestly, I don't really like the idea, what's the point? And why dropping the mines on the hedgehog's head? Shocking

Also, the script does not work very well: No mine drops in the first turn and sometimes the mine spawns inside land.

Besides, those little pink creatures are hedgehogs, not worms.

Hi, I am a Hedgewars developer. Smile

francot514
User offline. Last seen 1 year 21 weeks ago. Offline
Joined: 2015-03-20
Posts: 163

Wuzzy allegedly wrote:

Well, I don't know.
Honestly, I don't really like the idea, what's the point? And why dropping the mines on the hedgehog's head? Shocking

Also, the script does not work very well: No mine drops in the first turn and sometimes the mine spawns inside land.

Besides, those little pink creatures are hedgehogs, not worms.

Yes, the idea is about think and move fast, need to improve so mines always drop correctly, also my mistake about hogs, i have played worms so much xd..

francot514
User offline. Last seen 1 year 21 weeks ago. Offline
Joined: 2015-03-20
Posts: 163

Script updated to V2, more mines falling from higher altitude, and better game init flags.

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