Content Creations
Sprite placement tweak
This is kinda for mikade, since I so rarely see him these days...
-- test of modification of PlaceSprite. 0.9.22-dev function onGameTick20() if GameTime%1000 == 0 then PlaceSprite(GetRandom(LAND_WIDTH),GetRandom(LAND_HEIGHT), sprThoughtCorner, 0, (math.random(30,250)) -- A + (math.random(30,250)*0x100) -- B + (math.random(30,250)*0x10000) -- G + (math.random(30,250)*0x1000000), -- RGBA R GetRandom(2)==1, -- don't overwrite existing land. GetRandom(2)==1, -- flip sprite horizontally GetRandom(2)==1, -- flip sprite vertically lfBouncy) EraseSprite(GetRandom(LAND_WIDTH),GetRandom(LAND_HEIGHT), sprThoughtCorner, 0, GetRandom(2)==1, -- erase land only where the pixels match the land flag provided GetRandom(2)==1, -- only erase the provided land flags. don't touch other land flags or LandPixels GetRandom(2)==1, -- flip sprite horizontally GetRandom(2)==1, -- flip sprite vertically lfBouncy) end end
[Mission] Rope-knocking Challenge (updated) (INCLUDED IN HEDGEWARS)
I have made an updated version of the mission “Rope-knocking Challenge” and I would like to have in included in the next Hedgewars version.
Updates:
- Minor bugfix of a rare bug: If you managed to throw the leftmost hedgehog into the water, this kill was not counted, so you could end up with not winning, even if you killed all enemies. Now a girder ensures the leftmost hedgehog will always take fall damage.
- Taunts are displayed whenever a enemy hedgehog has been knocked over
- The stats screen now shows the important game results: Number of hogs killed and your time (if all enemies have been killed).
- A simple scoring system.
- A couple of changes to the in-game messages
- Made the strings more translation-friendly (i.e. string.format instead of string concatenation)
- The teams now use other flags (for flavor)
Code is here:
http://holzgolz.heliohost.org/data/games/hedgewars/missions/User_Mission_-_Rope_Knock_Challenge.lua
I want to have this in Hedgewars. If you want to try it out right now, download the file and save this file into $YOUR_HEDGEWARS_DATA_FOLDER/Data/Missions/Training.
Don't forget to delete this if you don't want it anymore or want to use the official version again.
[Mission] Mission update: That Sinking Feeling (INCLUDED IN HEDGEWARS)
I have made an updated version of the mission “That Sinking Feeling” and I would like to have in included in the next Hedgewars version.
Most importantly, this fixes a really stupid bug.
Updates:
- Bugfix: When you used a non-English language, this mission did not count the number of rescued hogs correctly. This was because of a forgotten
loc
. - Both teams now use the same color to indicate that they are friends, not enemies
- The stats screen now shows the game results
- A couple of changes to the in-game messages
- Made the strings more translation-friendly (i.e. string.format instead of string concatenation)
- The player team now uses a different flag (“cm_crossedswords”, installed by default).
Code is here:
http://holzgolz.heliohost.org/data/games/hedgewars/missions/User_Mission_-_That_Sinking_Feeling.lua
I want to have this in Hedgewars. If you want to try it out right now, download the file and save this file into $YOUR_HEDGEWARS_DATA_FOLDER/Data/Missions/Training.
Don't forget to delete this if you don't want it anymore or want to use the official version again.
EDIT: The update is now included in Hedgewars and will appear in the next version of Hedgewas (which I guess will be version 0.9.22). Yay!
[Mission] Big Armory (INCLUDED IN HEDGEWARS)
I present you todway a simple but tricky mission. (It is tricky if you don't know how to win ).
You have 1 hedgehog, (nearly) a full armory, but only limited time and 1 turn to kill 8 enemy hedgehogs.
Can you do it?
Download here (version 3):
http://holzgolz.heliohost.org/data/games/hedgewars/missions/BigArmory_v3.hwp
It is not mandatory, but if you want to have a mission description and a proper name in the missions menu, add this text into missions_en.txt:
User_Mission_-_Big_Armory_v3.name=Mission: Big Armory User_Mission_-_Big_Armory_v3.desc="You are alone, have a full armory and have to defeat 8 hedgehogs before the time runs out."
German version for missions_de.txt:
User_Mission_-_Big_Armory_v3.name=Mission: Großes Arsenal User_Mission_-_Big_Armory_v3.desc="Du bist alleine, hast ein volles Arsenal und musst 8 Igel besiegen, bevor die Zeit abläuft."
Here is a quick lazy screenshot I made today:
https://i.imgur.com/jG3g7sP.png

[Voice] Default_pl
POLSKA BIALO CZERWONI!!! jk, if you want to read this in polish, here: http://hedgewars.org/node/6174
Hello World, KarBoy2314PL here, and this is my own voice. pack. Well, its not originally my voice, but, ive heard a lot of polish voicepacks, but majority of them were from another game, or from somewhere else. So what i did, is i made it on my own. Here a sample of them: http://www.mediafire.com/listen/ad85xzbv99xty05/MadeByKarBoy2314PL.ogg
Download is now within My Team Customization package available in my Creations thread in my signature.
Enjoy, and as always, thanks for reading.
