Hedge Stranding
Hedge Stranding
Hedge Stranding is a Hedgewars script inspired by the videogame "Death Stranding" where teams have different objectives depending on their role.
There are 3 roles: Porters, Mules, BTs.
Porters
Objective:In order to win, Porters have to steal a special cargo (marked with a yellow circle) from the Mules base and bring it back to their base (marked with an orange circle).
Base Position: The Porters base is positioned where they end the first turn.
Cowardice: Porters cant jump in proximity of BTs (black circle).
Voidout: When a Porter dies a big explosion occurs leaving a crater on his body position.
Mules
Objective: Mules are obsessed with cargos! Their objective is to collect a certain number of crates that depends by the number of enemies (+2 crates for each enemy hog).
Cargo Position: The Mules Special Cargo is positioned where they end the first turn.
Exoskeleton: Mules are able to perform double long jumps and triple high jumps.
Cowardice: Mules cant jump in proximity of BTs (black circle).
Voidout: When a mule dies a big explosion occurs leaving a crater on his body position.
Not lethal: Mules attacking weapons like bat and whip does not deal damage on impact.
BTs
Objective: BTs goal is to kill every porter and every mule.
Terror Aura: Porters and Mules cant jump in BTs proximity (black circle).
Fast Traveler: BTs have infinite Ammo of a modified version of Timebox that is way more fast in all its aspects.
Immortality: BTs cant die, when the their hp goes to 0 they respawn to a random position.
Levitation: BTs will levitate instead of impacting the ground so they cant take fall damage.
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Global events and game flags
Land of lost cargos: Every turn 2 utility/weapon crates will drop on the battlefield in a random position; there is no limit to the number of crates that can be on the battlefield in the same time.
gfSwitchHog: Free hog switching at turn start.
gfInfAttack: Attacks don’t end the turn.
gfPerHogAmmo: Each hedgehog has its own weapon stash.
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The idea of making this script is mine but the code was written entirely by Tiotimolina with some help from sheepluva.
Download link: https://gofile.io/d/ps28bG
Updated download link: https://gofile.io/d/m8RRD6
Is it a problem to add it to the DLC page? This way I dont need to update the link every time.
Updated link: https://gofile.io/d/8cfO8E
I've happened to play this mode today (with the creator themselves).
It doesn't take long to understand the rules and it's a fun mode
The strategic challenge that comes with it makes it more interesting,
but at the same time it's not overwhelming.
You don't need to be hyper-focused nor super-invested.
Just as soon as you understand each role's mission you will do whatever it takes to reach your goal and stop the others from reaching theirs.
I strongly recommend trying this mode to everybody looking for a new fun experience.
Preferably with 3 teams so that each role is filled.
It's available in the game's DLC!
Thank you KIRA for making this
Cheers
sheepluva <- me my code stats ->
a Hedgewars Developer
click here to message me
<- where I'm from what I speak ->
Thank you very much! Your reply makes me very happy.
I would like to remind everybody that this mode wouldn't be here now if it wasn't for your help with the code, so thank you again
Oh yes! We'll definitely need to try this out some day.
Hello, I am author of Typewriter Hedgewars Lua library.
Will be happy to contribute in some HW campaign or mission!