Content Creations

New names

Here is my set of changed names and teams set. It can be directly extracted to the user data folder, or have its extension changed to '.hwp' for quicker use. It is not yet intended for inclusion into Hedgewars itself. Note that many of the files I upload are stored on a web server at my home, read more here: https://pastebin.com/DpiSc5vP

New names and teams, first version:
http://45.21.218.32:81/Names.zip

If my web server becomes unfeasible to use, the files will reappear somewhere else, and I will change the links accordingly.

BTW, I have one quick question: While looking through all the hats included with the game, I noticed some hats with filenames beginning with 'vc_*'. Can someone help me identify what this stands for, which also helps me find out where these characters come from?

[Lua] Cellular automaton cave generator

While I was searching for something for my presentation about procedural generation, I found this article: https://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664

Out of boredom, I also tried to implement it and, wow, it really works. So I thought: why shouldn't I try it with Hedgewars?

And did it (with some help).
Get it here: http://www.mediafire.com/file/364dmc49j6bd472/Script_CellurarCaves_v1.hwp

Credits to sheepluva for fixing it.

Some images:

Quote:

Here are some archived versions, which don't work that nice:
https://pastebin.com/238xPFme
https://pastebin.com/4T2nz4UK
https://pastebin.com/01CCZ0GF

[Script] [Multiplayer] Monarchy

Monarchy is a hedgewars minigame intended for a group of 4 or more players. The rules are based on classic card games.

Abilities
On game's first round, players are asked to choose 1 out of 2 randomly given abilities. The chosen abilities are displayed next to the health bar of the corresponding teams. The description of the abilities can be read during the selection phase and later in the mission text, either by pressing Esc or holding M. Two teams can't have the same ability.

Weapons
At the end of your turn, you get 2 random weapons. Weapons are retained between turns. Teams are limited to 5 weapons.
Room host can set which weapons are available during the game through the weapon settings. A weapon with 2 bullets will be twice as likely than a weapon with 1 bullet, and so on. Delay of weapons and content of crates can be customized as usual in the corresponding tabs.

Roles
If there are 4 or more players, Monarchy is played with roles.
Each player receives a secret role at the start of the game. Players only know their role and who is the monarch. The goal of the game is determined by your role.

  • Monarch: Eliminate all the assassins and traitors.
  • Assassins: Eliminate the monarch.
  • Guards: Same goal as the monarch.
  • Traitors: Become the last standing player, eliminating the monarch at last.
The monarch takes the first turn, starts with one more weapon and hedgehogs get some extra health.
Players get an extra turn for eliminating an assassin.
The monarch loses all weapons for eliminating a guard.

Parameters
Parameters can be separated by comma, space, comma and space, or anything really.

  • ffa: Free-for-all variant. No roles. The last standing player wins.
  • multi: Multiple abilities.

[Library] ]{'s SpeedZone v2.7

Hello and Hello Big Grin !!!

I Working on many Library
But this one is
THE FIRST ONE I UPLOAD !!!
One of 16 Library that i have Finished ATM ...

But wait
WHY THIS IS THE FIRST ?

Because of what ?
The Idea Sprite was given by sphrix Smile)
So I would happy if I can give him here Smile

Anyway, this Library is Big for me at least ;'
But you can try it yourself !

NOTE : THIS LIBRARY IS FOR sphrix :DDD !!!

Here :

Proudly Serve
]{'s SpeedZone v2.0 [Library]

|{'s SpeedZone v2.0 allegedly wrote:

-- PS : Before Downloading, be BE NOTE To Read All Terms of The Files

Link Removed By Author

-- [UPDATE]

Link Removed By Author

Terms allegedly wrote:
-{-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --{
-- -- -- -- -- -- -- -- -- -- -- -- -- -- [ THE LICENSE
-- -- -- -- -- -- -- -- This File and its Content Included Other Files That Have Same Author is Covered under this License of Copyrights ...
-- -- Licensed Under 'GNU LGPL v3' or Later in Terms Of Copyrights ...
... [
=== COPY/DUPLICATE, SHARE, REFERENCE, LEARNING, AND DISTRIBUTE ARE ALLOWED [THE TERM APPLIED] ...
=== BUT ONLY PERMITTED WHEN FOLLOW SPECIFIED TERMS AND CONDITION BY THE LICENSE AND THE AUTHOR :
--- PROHIBITED TO MODIFY, RECLAIM/CLAIMING, AND FALSIFY/COUNTERFEIT THE CONTENT NOR THE FILES !!!
--- REPEAT... DO NOT MODIFY THE CONTENT NOR THE FILES ITSELF WITHOUT PERMISSION OF THE AUTHOR !!!
--- DO NOT CLAIM THE CONTENT NOR THE FILES BY ANYBODY, BUT EXCEPT AND ONLY BY THE REAL AUTHOR !!!
--- AND DO NOT FALSIFY THE CONTENT NOR THE FILES BY ANY WAY, THROUGH ANY METHOD MANIPULATIONS !!!
/// WARNING : "These Terms ARE Author's Additional Rule, The Licence May Not Originally Have ..."
*** NOTE : ANY OTHER USAGE WITHOUT BREAKING THE SPECIFIED CONDITION ARE PERMITTED AND ALLOWED ...
...

Lua request : acceleration zone (for shoppa and techracer)

So,

what if we could have some zone that would act as acceleration zone like in construction mode you have an healing zone.

Imagine you play the last new shoppa map which present some acceleration zone at certain x;y;radius location

You go with your rope/flying saucer/or even walking and jumping, and when you are in this zone your speed rise !

I tried to code it myself, but ... i need someone to either help, either code it completly

I also wonder if it is better as map.lua (mission's map) or to add this in the Mask.png (would need to use one of the few remaining color in mask.png)

Anyway here is what i tried :

if (player ~= nil) then
if (gearIsInBox(player, 0, 0, 4000, 2048) then
SetGearVelocity(player, 150, 150)
end
end

not sure it is the correct function...

I placed it in ongametick ;
i know one of the problem might be the gear UID... currenthedgehog didnt work neither.

If you can and if you like the idea please contribute Smile

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